I want to start off by saying if you want an answer at the end, prepare to be disappointed. There just isn't one. I was an intern at Nickelodeon Studios for a year in 2005 for my degree in animation. It wasn't paid of course, most internships aren't, but it did have some perks beyond education. To adults it might not seem like a big one, but most kids at the time would shit themselves over it.
Since I worked directly with the editors and animators, I got to view the new episodes days before they aired. I'll get right to it without giving too many unnecessary details. They had very recently made the Spongebob movie and the entire staff was somewhat sapped of creativity so it took them longer to start up the season. But the delay lasted longer for more upsetting reasons. There was a problem with the series 4 premier that set everyone and everything back for several months.
Me and two other interns were in the editing room along with the lead animators and sound editors for the final cut. We received the copy that was supposed to be "Fear of a Krabby Patty" and gathered around the screen to watch. Now, given that it isn't final yet animators often put up a mock title card, sort of an inside joke for us, with phony, often times lewd titles, such as "How sex doesn't work" instead of "Rock-a-by-Bivalve" when spongebob and patrick adopt a sea scallop. Nothing particularly funny but work related chuckles. So when we saw the title card "Squidward's Suicide" we didn't think it more than a morbid joke.
One of the interns did a small throat laugh at it. The happy-go-lucky music plays as is normal. The story began with Squidard practicing his clarinet, hitting a few sour notes like normal. We hear Spongebob laughing outside and Squidard stops, yelling at him to keep it down as he has a concert that night and needs to practice. Spongebob says okay and goes to see Sandy with with Patrick. The bubbles splash screen comes up and we see the ending of Squidward's concert. This is when things began to seem off.
While playing, a few frames repeat themselves, but the sound doesn't (at this point sound is synced up with animation so yes that's not common) but when he stops playing, the sound finishes as if the skip never happened. There is slight mummuring in the crowed before they begin to boo him. Not normal cartoon booing that is common in the show, but you could very clearly hear malace in it. Squidward's in full frame and looks visibly afraid. The shot goes to the crowd, with Spongebob in center frame, and he too is booing, very much unlike him. That isn't the oddest thing, though. What is odd is everyone had hyper realistic eyes. Very detailed. Clearly not shots of real people's eyes, but something a bit more real than CGI. The pupils were red. Some of us looked at eachother, obviously confused, but since we weren't the writers we didn't question its appeal to children, yet.
The shot goes to Squidward sitting on the edge of his bed, looking very forlorn. The view out of his porthole window is of a night sky so it isn't very long after the concert. The unsettling part is at this point there is no sound. Literally no sound. Not even the feedback from the speakers in the room. It's as if the speakers were turned off, though their status showed them working perfectly. He just sat there, blinking, in this silence for about 30 seconds, then he started to sob softly. He put his hands (tentacles) over his eyes and cried quietly for a full minute more, all the while a sound in the background very slowly growing from nothing to barely audible. It sounded like a slight breeze through a forest.
The screen slowly begins to zoom in on his face. By slow I mean it's only noticeable if you look at shots 10 seconds apart side by side. His sobbing gets louder, more full of hurt and anger. The screen then twitches a bit, as if it twists in on itself, for a split second then back to normal. The wind-through-the-trees sound gets slowly louder and more severe, as if a storm is brewing somewhere. The eerie part is this sound, and Squidward's sobbing, sounded real, as if the sound wasn't coming from the speakers but as if the speakers were holes the sound was coming through from the other side. As good as sound as the studio likes to have, they don't purchase the equipment to be that good to produce sound of that quality.
Below the sound of the wind and sobbing, very faint, something sounded like laughing. It came at odd intervals and never lasted more than a second so you had a hard time pinning it (we watched this show twice, so pardon me if things sound too specific but I've had time to think about them). After 30 seconds of this, the screen blurred and twitched violently and something flashed over the screen, as if a single frame was replaced.
The lead animation editor paused and rewound frame by frame. What we saw was horrible. It was a still photo of a dead child. He couldn't have been more than 6. The face was mangled and bloodied, one eye dangling over his upturned face, popped. He was naked down to his underwear, his stomach crudely cut open and his entrails laying beside him. He was laying on some pavement that was probably a road.
The most upsetting part was that there was a shadow of the photographer. There was no crime tape, no evidence tags or markers, and the angle was completely off for a shot designed to be evidence. It would seem the photographer was the person responsible for the child's death. We were of course mortified, but pressed on, hoping that it was just a sick joke.
The screen flipped back to Squidward, still sobbing, louder than before, and half body in frame. There was now what appeard to be blood running down his face from his eyes. The blood was also done in a hyper realistic style, looking as if you touched it you'd get blood on your fingers. The wind sounded now as if it were that of a gale blowing through the forest; there were even snapping sounds of branches. The laughing, a deep baritone, lasting at longer intervals and coming more frequently. After about 20 seconds, the screen again twisted and showed a single frame photo.
The editor was reluctant to go back, we all were, but he knew he had to. This time the photo was that of what appeared to be a little girl, no older than the first child. She was laying on her stomach, her barrettes in a pool of blood next to her. Her left eye was too popped out and popped, naked except for underpants. Her entrails were piled on top of her above another crude cut along her back. Again the body was on the street and the photographer's shadow was visible, very similar in size and shape to the first. I had to choke back vomit and one intern, the only female in the room, ran out. The show resumed.
About 5 seconds after this second photo played, Squidward went silent, as did all sound, like it was when this scene started. He put his tentacles down and his eyes were now done in hyper realism like the others were in the beginning of this episode. They were bleeding, bloodshot, and pulsating. He just stared at the screen, as if watching the viewer. After about 10 seconds, he started sobbing, this time not covering his eyes. The sound was piercing and loud, and most fear inducing of all is his sobbing was mixed with screams. Tears and blood were dripping down his face at a heavy rate. The wind sound came back, and so did the deep voiced laughing, and this time the still photo lasted for a good 5 frames.
The animator was able to stop it on the 4th and backed up. This time the photo was of a boy, about the same age, but this time the scene was different. The entrails were just being pulled out from a stomach wound by a large hand, the right eye popped and dangling, blood trickling down it. The animator proceeded. It was hard to believe, but the next one was different but we couldn't tell what. He went on to the next, same thing. He want back to the first and played them quicker and I lost it. I vomited on the floor, the animating and sound editors gasping at the screen. The 5 frames were not as if they were 5 different photos, they were played out as if they were frames from a video. We saw the hand slowly lift out the guts, we saw the kid's eyes focus on it, we even saw two frames of the kid beginning to blink.
The lead sound editor told us to stop, he had to call in the creator to see this. Mr. Hillenburg arrived within about 15 minutes. He was confused as to why he was called down there, so the editor just continued the episode. Once the few frames were shown, all screaming, all sound again stopped. Squidward was just staring at the viewer, full frame of the face, for about 3 seconds. The shot quickly panned out and that deep voice said "DO IT" and we see in Squidward's hands a shotgun. He immediately puts the gun in his mouth and pulls the trigger. Realistic blood and brain matter splatters the wall behind him, and his bed, and he flies back with the force. The last 5 seconds of this episode show his body on the bed, on his side, one eye dangling on what's left of his head above the floor, staring blankly at it. Then the episode ends.
Mr Hillenburg is obviously angry at this. He demanded to know wht the hell was going on. Most people left the room at this point, so it was just a handful of us to watch it again. Viewing the episode twice only served to imprint the entirety of it in my mind and cause me horrible nightmares. I'm sorry I stayed.
The only theory we could think of was the file was edited by someone in the chain from the drawing studio to here. The CTO was called in to analyze when it happened. The analysis of the file did show it was edited over by new material. However, the timestamp of it was a mere 24 seconds before we began viewing it. All equipment involved was examined for foreign software and hardware as well as glitches, as if the time stamp may have glitched and showed the wrong time, but everything checked out fine. We don't know what happened and to this day nobody does.
There was an investigation due to the nature of the photos, but nothing came of it. No child seen was identified and no clues were gathered from the data involved nor physical clues in the photos. I never believed in unexplainable phenomena before, but now that I have something happen and can't prove anything about it beyond anecdotal evidence, I think twice about things.
Creepy tuna
My favourite Creepypasta Stories
Wednesday, January 26, 2011
Dead Bart
You know how Fox has a weird way of counting Simpsons episodes? They refuse to count a couple of them, making the amount of episodes inconsistent. The reason for this is a lost episode from season 1.
Finding details about this missing episode is difficult, no one who was working on the show at the time likes to talk about it. From what has been pieced together, the lost episode was written entirely by Matt Groening. During production of the first season, Matt started to act strangely. He was very quiet, seemed nervous and morbid. Mentioning this to anyone who was present results in them getting very angry, and forbidding you to ever mention it to Matt. I first heard of it at an event where David Silverman was speaking. Someone in the crowd asked about the episode, and Silverman simply left the stage, ending the presentation hours early. The episode's production number was 7G06, the title was Dead Bart. The episode labeled 7G06, Moaning Lisa, was made later and given Dead Bart's production code to hide the latter's existence.
In addition to getting angry, asking anyone who was on the show about this will cause them to do everything they can to stop you from directly communicating with Matt Groening. At a fan event, I managed to follow him after he spoke to the crowd, and eventually had a chance to talk to him alone as he was leaving the building. He didn't seem upset that I had followed him, probably expected a typical encounter with an obsessive fan. When I mentioned the lost episode though, all color drained from his face and he started trembling. When I asked him if he could tell me any details, he sounded like he was on the verge of tears. He grabbed a piece of paper, wrote something on it, and handed it to me. He begged me never to mention the episode again. The piece of paper had a website address on it, I would rather not say what it was, for reasons you'll see in a second. I entered the address into my browser, and I came to a site that was completely black, except for a line of yellow text, a download link. I clicked on it, and a file started downloading. Once the file was downloaded, my computer went crazy, it was the worst virus I had ever seen. System restore didn't work, the entire computer had to be rebooted. Before doing this though, I copied the file onto a CD. I tried to open it on my now empty computer, and as I suspected, there was an episode of The Simpsons on it.
The episode started off like any other episode, but had very poor quality animation. If you've seen the original animation for Some Enchanted Evening, it was similar, but less stable. The first act was fairly normal, but the way the characters acted was a little off. Homer seemed angrier, Marge seemed depressed, Lisa seemed anxious, Bart seemed to have genuine anger and hatred for his parents.
The episode was about the Simpsons going on a plane trip, near the end of the first act, the plane was taking off. Bart was fooling around, as you'd expect. However, as the plane was about 50 feet off the ground, Bart broke a window on the plane and was sucked out.
At the beginning of the series, Matt had an idea that the animated style of the Simpsons' world represented life, and that death turned things more realistic. This was used in this episode. The picture of Bart's corpse was barely recognizable, they took full advantage of it not having to move, and made an almost photo-realistic drawing of his dead body.
Act one ended with the shot of Bart's corpse. When act two started, Homer, Marge, and Lisa were sitting at their table, crying. The crying went on and on, it got more pained, and sounded more realistic, better acting than you would think possible. The animation started to decay even more as they cried, and you could hear murmuring in the background. The characters could barely be made out, they were stretching and blurring, they looked like deformed shadows with random bright colors thrown on them. There were faces looking in the window, flashing in and out so you were never sure what they looked like. This crying went on for all of act two.
Act three opened with a title card saying one year had passed. Homer, Marge, and Lisa were skeletally thin, and still sitting at the table. There was no sign of Maggie or the pets.
They decided to visit Bart's grave. Springfield was completely deserted, and as they walked to the cemetery the houses became more and more decrepit. They all looked abandoned. When they got to the grave, Bart's body was just lying in front of his tombstone, looking just like it did at the end of act one.
The family started crying again. Eventually they stopped, and just stared at Bart's body. The camera zoomed in on Homer's face. According to summaries, Homer tells a joke at this part, but it isn't audible in the version I saw, you can't tell what Homer is saying.
The view zoomed out as the episode came to a close. The tombstones in the background had the names of every Simpsons guest star on them. Some that no one had heard of in 1989, some that haven't been on the show yet. All of them had death dates on them. For guests who died since, like Michael Jackson and George Harrison, the dates were when they would die. The credits were completely silent, and seemed handwritten. The final image was the Simpson family on their couch, like in the intros, but all drawn in hyper realistic, lifeless style of Bart's corpse.
A thought occurred to me after seeing the episode for the first time, you could try to use the tombstones to predict the death of living Simpsons guest stars, but there's something odd about most of the ones who haven't died yet. All of their deaths are listed as the same date.
This has spawned multiple memes that are always mentioned in lost episode pastas, such as ded bort.
Finding details about this missing episode is difficult, no one who was working on the show at the time likes to talk about it. From what has been pieced together, the lost episode was written entirely by Matt Groening. During production of the first season, Matt started to act strangely. He was very quiet, seemed nervous and morbid. Mentioning this to anyone who was present results in them getting very angry, and forbidding you to ever mention it to Matt. I first heard of it at an event where David Silverman was speaking. Someone in the crowd asked about the episode, and Silverman simply left the stage, ending the presentation hours early. The episode's production number was 7G06, the title was Dead Bart. The episode labeled 7G06, Moaning Lisa, was made later and given Dead Bart's production code to hide the latter's existence.
In addition to getting angry, asking anyone who was on the show about this will cause them to do everything they can to stop you from directly communicating with Matt Groening. At a fan event, I managed to follow him after he spoke to the crowd, and eventually had a chance to talk to him alone as he was leaving the building. He didn't seem upset that I had followed him, probably expected a typical encounter with an obsessive fan. When I mentioned the lost episode though, all color drained from his face and he started trembling. When I asked him if he could tell me any details, he sounded like he was on the verge of tears. He grabbed a piece of paper, wrote something on it, and handed it to me. He begged me never to mention the episode again. The piece of paper had a website address on it, I would rather not say what it was, for reasons you'll see in a second. I entered the address into my browser, and I came to a site that was completely black, except for a line of yellow text, a download link. I clicked on it, and a file started downloading. Once the file was downloaded, my computer went crazy, it was the worst virus I had ever seen. System restore didn't work, the entire computer had to be rebooted. Before doing this though, I copied the file onto a CD. I tried to open it on my now empty computer, and as I suspected, there was an episode of The Simpsons on it.
The episode started off like any other episode, but had very poor quality animation. If you've seen the original animation for Some Enchanted Evening, it was similar, but less stable. The first act was fairly normal, but the way the characters acted was a little off. Homer seemed angrier, Marge seemed depressed, Lisa seemed anxious, Bart seemed to have genuine anger and hatred for his parents.
The episode was about the Simpsons going on a plane trip, near the end of the first act, the plane was taking off. Bart was fooling around, as you'd expect. However, as the plane was about 50 feet off the ground, Bart broke a window on the plane and was sucked out.
At the beginning of the series, Matt had an idea that the animated style of the Simpsons' world represented life, and that death turned things more realistic. This was used in this episode. The picture of Bart's corpse was barely recognizable, they took full advantage of it not having to move, and made an almost photo-realistic drawing of his dead body.
Act one ended with the shot of Bart's corpse. When act two started, Homer, Marge, and Lisa were sitting at their table, crying. The crying went on and on, it got more pained, and sounded more realistic, better acting than you would think possible. The animation started to decay even more as they cried, and you could hear murmuring in the background. The characters could barely be made out, they were stretching and blurring, they looked like deformed shadows with random bright colors thrown on them. There were faces looking in the window, flashing in and out so you were never sure what they looked like. This crying went on for all of act two.
Act three opened with a title card saying one year had passed. Homer, Marge, and Lisa were skeletally thin, and still sitting at the table. There was no sign of Maggie or the pets.
They decided to visit Bart's grave. Springfield was completely deserted, and as they walked to the cemetery the houses became more and more decrepit. They all looked abandoned. When they got to the grave, Bart's body was just lying in front of his tombstone, looking just like it did at the end of act one.
The family started crying again. Eventually they stopped, and just stared at Bart's body. The camera zoomed in on Homer's face. According to summaries, Homer tells a joke at this part, but it isn't audible in the version I saw, you can't tell what Homer is saying.
The view zoomed out as the episode came to a close. The tombstones in the background had the names of every Simpsons guest star on them. Some that no one had heard of in 1989, some that haven't been on the show yet. All of them had death dates on them. For guests who died since, like Michael Jackson and George Harrison, the dates were when they would die. The credits were completely silent, and seemed handwritten. The final image was the Simpson family on their couch, like in the intros, but all drawn in hyper realistic, lifeless style of Bart's corpse.
A thought occurred to me after seeing the episode for the first time, you could try to use the tombstones to predict the death of living Simpsons guest stars, but there's something odd about most of the ones who haven't died yet. All of their deaths are listed as the same date.
This has spawned multiple memes that are always mentioned in lost episode pastas, such as ded bort.
Tuesday, January 25, 2011
Rugrats Lost Episode
Remember Rugrats, that show on Nickelodeon? What you probably don't know is that the creator of the show, Gabor Csupo, originally planned a late night version of Rugrats called "Rugrascals", to be played at night, with more adult humor.
Because every major channel thought the pilot was too disturbing, they refused to air the show, and as a result no-one has really heard about it. However, one station in Wellington New Zealand mistakenly played it in the morning, thinking it was a regular Rugrats episode. The pilot and only episode of the show that was seen was called "Chuckies Mom". The intro played like normal, but at the end when Tommy shoots the milk at the screen, the sound effect is much louder, and the milk simply stays there for about 10 seconds, then the name of the episode appears. The episode played out like normal, with the babies playing in the playpen. They are all talking about their Moms, when Chuckie has a flashback.
It had Chuckie in hospital standing next to his mother in bed, who was dying from an unknown illness. She was singing "You are my Sunshine, My only sunshine" to Chuckie in a very weak voice, as if she was about to die, but when she sang the second verse the song started playing in reverse. A shot of Chuckie appeared in front of a live action footage of a chicken's head being chopped off, said to represent death by fans. Chuckie turns around and screams, and when he looks back at his mother her face has a live action mans mouth pasted on it saying "Don't worry Chucky, it's time for me to move on" in a mans voice. A flurry of random live action clips were shown, said to represent death, like a cow walking into a box with "slaughterhouse" crudely drawn on the side, footage of the L.A. Riot, other cartoons and actual footage of a man suffering AIDS being killed. You can hear Chuckie screaming the entire time. A shot of Chuckies mom appears again, this time with a chickens beak crudley pasted onto her face, saying "Don't you remember where it all started?" The episode then cuts to live action footage of childbirth mammograms. About after 1 minute of these mammograms, you hear Chuckies mom say "Arent you a lucky ducky, Chuckie?" a harlequin fetuses appear. At this time, you see Chuckie come out of the flashback, having a seizure. Tommy, Phil and Lil are crying, and an ambulance worker calms him down, saying "Chuckie? Chuckie? Can you hear me?" in a stern voice. Eventually after coughing up blood and vomiting, Chuckie comes to his senses. We then see a point of view shot of Chuckie, seeing Tommy, Phil, Lil and the ambulance worker as having live action chicken beaks on their faces, clucking away. A photo of a kid that looks just like Chuckie screaming appears, and the camera zooms into it.
After this, the regular credits played, followed by 15 minutes of static as the station had nothing else to play. Surprisingly, although the episode was watched by many children, only one adult who was watching (me) has spoken about it until now. I was confused to find out that children suicide rates went through the roof in New Zealand that year.
Because every major channel thought the pilot was too disturbing, they refused to air the show, and as a result no-one has really heard about it. However, one station in Wellington New Zealand mistakenly played it in the morning, thinking it was a regular Rugrats episode. The pilot and only episode of the show that was seen was called "Chuckies Mom". The intro played like normal, but at the end when Tommy shoots the milk at the screen, the sound effect is much louder, and the milk simply stays there for about 10 seconds, then the name of the episode appears. The episode played out like normal, with the babies playing in the playpen. They are all talking about their Moms, when Chuckie has a flashback.
It had Chuckie in hospital standing next to his mother in bed, who was dying from an unknown illness. She was singing "You are my Sunshine, My only sunshine" to Chuckie in a very weak voice, as if she was about to die, but when she sang the second verse the song started playing in reverse. A shot of Chuckie appeared in front of a live action footage of a chicken's head being chopped off, said to represent death by fans. Chuckie turns around and screams, and when he looks back at his mother her face has a live action mans mouth pasted on it saying "Don't worry Chucky, it's time for me to move on" in a mans voice. A flurry of random live action clips were shown, said to represent death, like a cow walking into a box with "slaughterhouse" crudely drawn on the side, footage of the L.A. Riot, other cartoons and actual footage of a man suffering AIDS being killed. You can hear Chuckie screaming the entire time. A shot of Chuckies mom appears again, this time with a chickens beak crudley pasted onto her face, saying "Don't you remember where it all started?" The episode then cuts to live action footage of childbirth mammograms. About after 1 minute of these mammograms, you hear Chuckies mom say "Arent you a lucky ducky, Chuckie?" a harlequin fetuses appear. At this time, you see Chuckie come out of the flashback, having a seizure. Tommy, Phil and Lil are crying, and an ambulance worker calms him down, saying "Chuckie? Chuckie? Can you hear me?" in a stern voice. Eventually after coughing up blood and vomiting, Chuckie comes to his senses. We then see a point of view shot of Chuckie, seeing Tommy, Phil, Lil and the ambulance worker as having live action chicken beaks on their faces, clucking away. A photo of a kid that looks just like Chuckie screaming appears, and the camera zooms into it.
After this, the regular credits played, followed by 15 minutes of static as the station had nothing else to play. Surprisingly, although the episode was watched by many children, only one adult who was watching (me) has spoken about it until now. I was confused to find out that children suicide rates went through the roof in New Zealand that year.
Suicidemouse.avi
So do any of you remember those Mickey Mouse cartoons from the 1930s? The ones that were just put out on DVD a few years ago? Well, I hear there is one that was unreleased to even the most avid classic disney fans. According to sources, it's nothing special. It's just a continuous loop (like Flinstones) of mickey walking past 6 buildings that goes on for two or three minutes before fading out. Unlike the cutesy tunes put in though, the song on this cartoon was not a song at all, just a constant banging on a piano as if the keys for a minute and a half before going to white noise for the remainder of the film. It wasn't the jolly old Mickey we've come to love either, Mickey wasn't dancing, not even smiling, just kind of walking as if you or I were walking, with a normal facial expression, but for some reason his head tilted side to side as he kept this dismal look. Up until a year or two ago, everyone believed that after it cut to black and that was it. When Leonard Maltin was reviewing the cartoon to be put in the complete series, he decided it was too junk to be on the DVD, but wanted to have a digital copy due to the fact that it was a creation of Walt. When he had a digitized version up on his computer to look at the file, he noticed something. The cartoon was actually 9 minutes and 4 seconds long. This is what my source emailed to me, in full (he is a personal assistant of one of the higher executives at Disney, and acquaintance of Mr. Maltin himself):
"After it cut to black, it stayed like that until the 6th minute, before going back into Mickey walking. The sound was different this time. It was a murmur. It wasn't a language, but more like a gurgled cry. As the noise got more indistinguishable and loud over the next minute, the picture began to get weird. The sidewalk started to go in directions that seemed impossible based on the physics of Mickeys walking. And the dismal face of the mouse was slowly curling into a smirk. On the 7th minute, the murmur turned into a bloodcurdling scream (the kind of scream painful to hear) and the picture was getting more obscure. Colors were happening that shouldn't have been possible at the time. Mickey face began to fall apart. his eyes rolled on the bottom of his chin like two marbles in a fishbowl, and his curled smile was pointing upward on the left side of his face. The buildings became rubble floating in midair and the sidewalk was still impossibly navigating in warped directions, a few seeming inconcievable with what we, as humans, know about direction. Mr. Maltin got disturbed and left the room, sending an employee to finish the video and take notes of everything happening up until the last second, and afterward immediately store the disc of the cartoon into the vault. This distorted screaming lasted until 8 minutes and a few seconds in, and then it abruptly cuts to the mickey mouse face at the credits of the end of every video with what sounded like a broken music box playing in the background. This happened for about 30 seconds, and whatever was in that remaining 30 seconds I haven't been able to get a sliver of information about. From a security guard working under me who was making rounds outside of that room, I was told that after the last frame, the employee stumbled out of the room with pale skin saying "I can not see what has been unseen" 7 times before speedily taking the guards pistol and offing himself on the spot. The thing I could get out of Leonard Maltin was that the last frame was a piece of Russian text that roughly said "the sights of hell bring its viewers back in". As far as I know, no one else has seen it, but there have been dozens of attempts at getting the file on rapidshare by employees inside the studios, all of whom have been promptly terminated of their jobs. Whether it got online or not is up for debate, but if rumors serve me right, it's online somewhere under "suicidemouse.avi". If you ever find a copy of the film, I want you to never view it, and to contact me by phone immediately, regardless of the time. When a Disney Death is covered up as well as this, it means this has to be something huge.
"After it cut to black, it stayed like that until the 6th minute, before going back into Mickey walking. The sound was different this time. It was a murmur. It wasn't a language, but more like a gurgled cry. As the noise got more indistinguishable and loud over the next minute, the picture began to get weird. The sidewalk started to go in directions that seemed impossible based on the physics of Mickeys walking. And the dismal face of the mouse was slowly curling into a smirk. On the 7th minute, the murmur turned into a bloodcurdling scream (the kind of scream painful to hear) and the picture was getting more obscure. Colors were happening that shouldn't have been possible at the time. Mickey face began to fall apart. his eyes rolled on the bottom of his chin like two marbles in a fishbowl, and his curled smile was pointing upward on the left side of his face. The buildings became rubble floating in midair and the sidewalk was still impossibly navigating in warped directions, a few seeming inconcievable with what we, as humans, know about direction. Mr. Maltin got disturbed and left the room, sending an employee to finish the video and take notes of everything happening up until the last second, and afterward immediately store the disc of the cartoon into the vault. This distorted screaming lasted until 8 minutes and a few seconds in, and then it abruptly cuts to the mickey mouse face at the credits of the end of every video with what sounded like a broken music box playing in the background. This happened for about 30 seconds, and whatever was in that remaining 30 seconds I haven't been able to get a sliver of information about. From a security guard working under me who was making rounds outside of that room, I was told that after the last frame, the employee stumbled out of the room with pale skin saying "I can not see what has been unseen" 7 times before speedily taking the guards pistol and offing himself on the spot. The thing I could get out of Leonard Maltin was that the last frame was a piece of Russian text that roughly said "the sights of hell bring its viewers back in". As far as I know, no one else has seen it, but there have been dozens of attempts at getting the file on rapidshare by employees inside the studios, all of whom have been promptly terminated of their jobs. Whether it got online or not is up for debate, but if rumors serve me right, it's online somewhere under "suicidemouse.avi". If you ever find a copy of the film, I want you to never view it, and to contact me by phone immediately, regardless of the time. When a Disney Death is covered up as well as this, it means this has to be something huge.
Pokemon Black
I’m what you could call a collector of bootleg Pokémon games. Pokémon Diamond & Jade, Chaos Black, etc. It’s amazing the frequency with which you can find them at pawnshops, Goodwill, flea markets, and such.
They’re generally fun; even if they are unplayable (which they often are), the mistranslations and poor quality make them unintentionally humorous.
I’ve been able to find most of the ones that I’ve played online, but there’s one that I haven’t seen any mention of. I bought it at a flea market about five years ago. Here’s a picture of the cartridge, in case anyone recognizes it. Unfortunately, when I moved two years ago, I lost the game, so I can’t provide you with screencaps. Sorry.
The game started with the familiar Nidorino and Gengar intro of Red and Blue version. However, the “press start” screen had been altered. Red was there, but the Pokémon did not cycle through. It also said “Black Version” under the Pokémon logo.
Upon selecting “New Game”, the game started the Professor Oak speech, and it quickly became evident that the game was essentially Pokémon Red Version.
After selecting your starter, if you looked at your Pokémon, you had in addition to Bulbasaur, Charmander, or Squirtle another Pokémon — “GHOST”.
The Pokémon was level 1. It had the sprite of the Ghosts that are encountered in Lavender Tower before obtaining the Sliph Scope. It had one attack — “Curse”. I know that there is a real move named Curse, but the attack did not exist in Generation 1, so it appears it was hacked in.
Defending Pokémon were unable to attack Ghost — it would only say they were too scared to move. When the move “Curse” was used in battle, the screen would cut to black. The cry of the defending Pokémon would be heard, but it was distorted, played at a much lower pitch than normal. The battle screen would then reappear, and the defending Pokémon would be gone. If used in a battle against a trainer, when the Pokéballs representing their Pokemon would appear in the corner, they would have one fewer Pokéball.
The implication was that the Pokémon died.
What’s even stranger is that after defeating a trainer and seeing “Red received $200 for winning!”, the battle commands would appear again. If you selected “Run”, the battle would end as it normally does. You could also select Curse. If you did, upon returning to the overworld, the trainer’s sprite would be gone. After leaving and reentering the area, the spot [where] the trainer had been would be replaced with a tombstone like the ones at Lavender Tower.
The move “Curse” was not usable in all instances. It would fail against Ghost Pokémon. It would also fail if it was used against trainers that you would have to face again, such as your Rival or Giovanni. It was usable in your final battle against them, however.
I figured this was the gimmick of the game, allowing you to use the previously uncapturable Ghosts. And because Curse made the game so easy, I essentially used it throughout the whole adventure.
The game changed quite a bit after defeating the Elite Four. After viewing the Hall of Fame, which consisted of Ghost and a couple of very under leveled Pokémon, the screen cut to black. A box appeared with the words “Many years later…” It then cut to Lavender Tower. An old man was standing, looking at tombstones. You then realized this man was your character.
The man moved at only half of your normal walking speed. You no longer had any Pokémon with you, not even Ghost, who up to this point had been impossible to remove from your party through depositing in the PC. The overworld was entirely empty — there were no people at all. There were still the tombstones of the trainers that you used Curse on, however. You could go pretty much anywhere in the overworld at this point, though your movement was limited by the fact that you had no Pokémon to use HMs. And regardless of where you went, the music of Lavender Town continued on an infinite loop. After wandering for a while, I found that if you go through Diglett’s Cave, one of the cuttable bushes that normally blocks the path on the other side is no longer there, allowing you to advance and return to Pallet Town.
Upon entering your house and going to the exact tile where you start the game, the screen would cut to black.
Then a sprite of a Caterpie appeared. It was the replaced by a Weedle, and then a Pidgey. I soon realized, as the Pokémon progressed from Rattata to Blastoise, that these were all of the Pokémon that I had used Curse on.
After the end of my Rival’s team, a Youngster appeared, and then a Bug Catcher. These were the trainers I had Cursed.
Throughout the sequence, the Lavender Town music was playing, but it was slowly decreasing in pitch. By the time your Rival appeared on screen, it was little more than a demonic rumble.
Another cut to black. A few moments later, the battle screen suddenly appeared — your trainer sprite was now that of an old man, the same one as the one who teaches you how to catch Pokémon in Viridian City.
Ghost appeared on the other side, along with the words “GHOST wants to fight!”.
You couldn’t use items, and you had no Pokémon. If you tried to run, you couldn’t escape. The only option was “FIGHT”.
Using fight would immediately cause you to use Struggle, which didn’t affect Ghost but did chip off a bit of your own HP. When it was Ghost’s turn to attack, it would simply say “…” Eventually, when your HP reached a critical point, Ghost would finally use Curse.
The screen cut to black a final time.
Regardless of the buttons you pressed, you were permanently stuck in this black screen. At this point, the only thing you could do was turn the Game Boy off. When you played again, “NEW GAME” was the only option — the game had erased the file.
I played through this hacked game many, many times, and every time the game ended with this sequence. Several times I didn’t use Ghost at all, though he was impossible to remove from the party. In these cases, it did not show any Pokémon or trainers and simply cut to the climactic “battle with Ghost.
I’m not sure what the motives were behind the creator of this hack. It wasn’t widely distributed, so it was presumably not for monetary gain. It was very well done for a bootleg.
It seems he was trying to convey a message; though it seems I am the sole receiver of this message. I’m not entirely sure what it was — the inevitability of death? The pointlessness of it? Perhaps he was simply trying to morbidly inject death and darkness into a children’s game. Regardless, this children’s game has made me think, and it has made me cry.
They’re generally fun; even if they are unplayable (which they often are), the mistranslations and poor quality make them unintentionally humorous.
I’ve been able to find most of the ones that I’ve played online, but there’s one that I haven’t seen any mention of. I bought it at a flea market about five years ago. Here’s a picture of the cartridge, in case anyone recognizes it. Unfortunately, when I moved two years ago, I lost the game, so I can’t provide you with screencaps. Sorry.
The game started with the familiar Nidorino and Gengar intro of Red and Blue version. However, the “press start” screen had been altered. Red was there, but the Pokémon did not cycle through. It also said “Black Version” under the Pokémon logo.
Upon selecting “New Game”, the game started the Professor Oak speech, and it quickly became evident that the game was essentially Pokémon Red Version.
After selecting your starter, if you looked at your Pokémon, you had in addition to Bulbasaur, Charmander, or Squirtle another Pokémon — “GHOST”.
The Pokémon was level 1. It had the sprite of the Ghosts that are encountered in Lavender Tower before obtaining the Sliph Scope. It had one attack — “Curse”. I know that there is a real move named Curse, but the attack did not exist in Generation 1, so it appears it was hacked in.
Defending Pokémon were unable to attack Ghost — it would only say they were too scared to move. When the move “Curse” was used in battle, the screen would cut to black. The cry of the defending Pokémon would be heard, but it was distorted, played at a much lower pitch than normal. The battle screen would then reappear, and the defending Pokémon would be gone. If used in a battle against a trainer, when the Pokéballs representing their Pokemon would appear in the corner, they would have one fewer Pokéball.
The implication was that the Pokémon died.
What’s even stranger is that after defeating a trainer and seeing “Red received $200 for winning!”, the battle commands would appear again. If you selected “Run”, the battle would end as it normally does. You could also select Curse. If you did, upon returning to the overworld, the trainer’s sprite would be gone. After leaving and reentering the area, the spot [where] the trainer had been would be replaced with a tombstone like the ones at Lavender Tower.
The move “Curse” was not usable in all instances. It would fail against Ghost Pokémon. It would also fail if it was used against trainers that you would have to face again, such as your Rival or Giovanni. It was usable in your final battle against them, however.
I figured this was the gimmick of the game, allowing you to use the previously uncapturable Ghosts. And because Curse made the game so easy, I essentially used it throughout the whole adventure.
The game changed quite a bit after defeating the Elite Four. After viewing the Hall of Fame, which consisted of Ghost and a couple of very under leveled Pokémon, the screen cut to black. A box appeared with the words “Many years later…” It then cut to Lavender Tower. An old man was standing, looking at tombstones. You then realized this man was your character.
The man moved at only half of your normal walking speed. You no longer had any Pokémon with you, not even Ghost, who up to this point had been impossible to remove from your party through depositing in the PC. The overworld was entirely empty — there were no people at all. There were still the tombstones of the trainers that you used Curse on, however. You could go pretty much anywhere in the overworld at this point, though your movement was limited by the fact that you had no Pokémon to use HMs. And regardless of where you went, the music of Lavender Town continued on an infinite loop. After wandering for a while, I found that if you go through Diglett’s Cave, one of the cuttable bushes that normally blocks the path on the other side is no longer there, allowing you to advance and return to Pallet Town.
Upon entering your house and going to the exact tile where you start the game, the screen would cut to black.
Then a sprite of a Caterpie appeared. It was the replaced by a Weedle, and then a Pidgey. I soon realized, as the Pokémon progressed from Rattata to Blastoise, that these were all of the Pokémon that I had used Curse on.
After the end of my Rival’s team, a Youngster appeared, and then a Bug Catcher. These were the trainers I had Cursed.
Throughout the sequence, the Lavender Town music was playing, but it was slowly decreasing in pitch. By the time your Rival appeared on screen, it was little more than a demonic rumble.
Another cut to black. A few moments later, the battle screen suddenly appeared — your trainer sprite was now that of an old man, the same one as the one who teaches you how to catch Pokémon in Viridian City.
Ghost appeared on the other side, along with the words “GHOST wants to fight!”.
You couldn’t use items, and you had no Pokémon. If you tried to run, you couldn’t escape. The only option was “FIGHT”.
Using fight would immediately cause you to use Struggle, which didn’t affect Ghost but did chip off a bit of your own HP. When it was Ghost’s turn to attack, it would simply say “…” Eventually, when your HP reached a critical point, Ghost would finally use Curse.
The screen cut to black a final time.
Regardless of the buttons you pressed, you were permanently stuck in this black screen. At this point, the only thing you could do was turn the Game Boy off. When you played again, “NEW GAME” was the only option — the game had erased the file.
I played through this hacked game many, many times, and every time the game ended with this sequence. Several times I didn’t use Ghost at all, though he was impossible to remove from the party. In these cases, it did not show any Pokémon or trainers and simply cut to the climactic “battle with Ghost.
I’m not sure what the motives were behind the creator of this hack. It wasn’t widely distributed, so it was presumably not for monetary gain. It was very well done for a bootleg.
It seems he was trying to convey a message; though it seems I am the sole receiver of this message. I’m not entirely sure what it was — the inevitability of death? The pointlessness of it? Perhaps he was simply trying to morbidly inject death and darkness into a children’s game. Regardless, this children’s game has made me think, and it has made me cry.
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